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Review of Anime Charlotte

March 22, 2019 by szachik@pvs.org 1 Comment

By James Zheng

Charlotte was an anime that was first planned by two Japanese companies, Key and ANIPLEX, and finally released by P. A. Work. The script and characters were designed by a well-known writer named Maeda Jun. He already had plenty of outstanding works which are usually categorized as “moving” and “affecting.”

Within Charlotte’s story, in a fictional world where superpower holders exist, the hero thought he was the only superpower possessor and abused his power for his own purpose. When he encounters the heroine, his fate was changed.

(This paragraph may contain some spoilers.) Charlotte is absolutely one of the best animes, and  I strongly recommend it, but I want to give it a fair review. The initial part is very interesting and novel; the first episode attracts a lot of audience attention due to the superpower motif. However, I can say that the setting is just okay. The figure of the hero is too “conventional” and too much like the characters you can see in every anime. There seems to be no creativity in the hero’s personality, value, appearance, etc. In addition, the type of anime that sets school as a stage is too common. To make it particular or special, a writer and director has to put extra effort into designing characters and script. Plus, those early episodes give the audience a sense that it is going to be a story about daily life and then suddenly it jumps to a completely different topic; then, people are confused. I am not criticizing its quality, but I am sure that the director is rushing the story, which does crucial damage to Charlotte. Officials also announced that Maeda Jun’s scripts are too massive and need to be cut down a lot, which could explain why the storyline has such problems. It actually took them a long time to make thirteen episodes. What I’ve always believed is that it will be better to split a season into two seasons rather than to rush the plot.

Let me sum it up.

The storyline in later episodes feels scrawled; Maeda Jun puts the focus on the end rather than at the beginning; he was expecting to make a “boom” to the audience. But, he failed at this attempt. He puts his own affection into it, but the audience does not feel it. Well… even though he failed at this attempt, that does not mean the anime is awful or he is a terrible writer. My recommendation remains for Charlotte: see it. The only flaw that Charlotte has is the unreasonably rushed storyline. The characterization, for the most part, is extraordinary, and Charlotte creates a compelling story due to the efforts from character voice actors. There are transformations of plot in the later story which may seem too sudden and unnecessary, but without those details, the whole story would be completely flat.     

Watching anime has the same property as admiring artwork. I would not just see how the surface is bright and ignore connotation inside the story. I was quite upset to see how anime critics throw negative comments at Charlotte. At the same time, I was also glad that I was one of the few people who could really understand Charlotte.

The story of Charlotte is not ordinary.

Editor: AJ Patencio

Filed Under: Entertainment, Review Tagged With: James Zheng, Review of anime Charlotte

Cat of the Moment #1: Komfy Kitty

March 8, 2019 by szachik@pvs.org 1 Comment

By Guest Blogger and Resident Cat Lady Amanda Laule

Image result for sleeping cat

Hi buds! Here is a picture of this special little guy. This cat represents all I want right now after all the stress of Senior year: a warm place to snuggle and a nice long nap. I hope you have a weekend that is as wonderful as this kitty. I hope this kitty inspires you to take it easy once in a while. This time of year gets extra stressful (Juniors, I’m looking at you), so do something for yourself this weekend! Do the important thing: take a nap; eat a snack; pet a cat, and spend time with family and friends 😉

Editor: Holden Hartle

Filed Under: Advice, Entertainment Tagged With: Amanda Laule, Cat of the Moment #1: Komfy Kitty

Werewolf–One of the Best Modern Party Games

March 8, 2019 by szachik@pvs.org Leave a Comment

By James Zheng, Master Game Player & Blogger

What games do you usually play for entertaining a party? Normal answers will come out: Uno, Cards Against Humanity, Mario Kart, Blackjack, etc. We’ve played those games a thousand times. All of them are really popular but common, so common they bore you as you play them over and over again. There is an amazing game which would definitely bring up the atmosphere in a party.

The Werewolf game is really similar to a classic party game called the Mafia (Werewolf is actually generated from the Mafia game). They have the exact same setting on some points; however, the Werewolf game is more fun than the Mafia! Originally, when you look up the Werewolf game online, there is only the American style, which is also the initial version of Werewolf. When it spread to China, this game became truly popular and players added more contents to it. So, please notice that all the things I show you are partially generated from the Chinese-style Werewolf game.

Required factors to play the game include six to fifteen players and role cards. Ten or twelve is the best amount. This game must have a moderator during the whole game to direct the procedure. The role cards are decided by players according to the number of participants.

Gameplay part 1–There are two teams in the Werewolf game; humans and werewolves (which also applies to the innocent and the mafia in The Mafia). The Werewolf team has to kill all the humans while all the humans need to banish the werewolves. To achieve their goal, werewolves have to pretend to be the humans to avoid being banished so that they can eliminate as many humans as they can. In the same way, the humans have to find all the werewolves based on the flaws in their statements or any other factors.

Game setting–Everyone should get a role card before they start, and the moderator must be ready, then the game will begin on the first night. There are two rounds in the game, which refer to the night and the morning. Night is always before morning; it will keep rotating until the game is finished. An essential part of the game, during the night, is that the moderator has to tell everyone to close their eyes and remain absolutely quiet. The Lord card (a card which gives players special skills) and the werewolves’ card holders will be called by the moderator to take their action. Werewolves have to decide to slay a player every night. When it comes to the morning, the player who is killed during the night will be out of the game. Then, each of the players need to speak their thoughts individually. The time limit for speaking (30 seconds, 60 seconds, etc.) should be decided before the game begins. After everyone finishes their statement, they have to vote to eliminate a player. Then the player who gets the most votes will be out of the game as well; this movement is called banish.   

Role cards

  • Villager, belongs to the human team. They do not have special abilities, but they have to listen to everyone’s words, find the werewolves, and be active in voting to banish them in the morning.
  • Werewolf, belongs to the werewolf team. They will be called by the moderator, “Werewolves, please open/close your eyes” before/after they take action. Werewolves usually have 20 seconds to point at their target. During the morning, they need to act like humans and mislead them to banish other players beside themselves.
  • Seer, the Lord card belongs to the human team. When Seer is called by the moderator, he can see one person’s role (he can only identify whether that person is a human or a werewolf, so he does not know if that person is holding a Lord card or not).
  • Witch, this Lord card belongs to the human team. Witch is holding a cure and a poison. When called by moderator, he can only take one action each night. He can use a cure to revive a player who was slain by a werewolf or use poison to kill one player. Witch only has one cure and one poison.
  • Guardian, this Lord card belongs to the human team. When called by the moderator, Guardian can protect a player (including himself) from being killed by a werewolf. But, he cannot protect the same player twice in a row. By the way, the poison used by the Witch can penetrate the Guardian’s shield.
  • Hunter, this Lord card belongs to the human team. The Hunter can eliminate one player after he is dead. The only moment he cannot use his skill is when he is eliminated by poison from the Witch. When called by the moderator, the moderator will tell him if he can use his skill or not–based on whether he was poisoned or not.

Further tips and details

  • The player who is banished or out of the game in the first night will still have a chance to speak.
  • Only the werewolves know who their teammates are. Humans don’t know who their teammates are. And werewolves can say that they are human, and normally mask as villagers (since there are at least two or four villagers, it is hard to know which one is fraud).
  • To find the werewolf or to suspect someone, try to treat this game as a psychological game. If you find someone too nervous or too feeble, they might hold a werewolf card. Or, if you find someone who is speaking too much or too little, they will be questionable. You can always take a guess at everyone’s card according to their statement.
  • The core of this game is the Seer because nobody knows who other players are except the Seer. Only the Seer and werewolves have the ability to lead the teams. And the Seer has to share his or her information on the first day.
  • Each player has to be brave to speak out their opinion and tell others their identity, and be active in voting.

The Werewolf game is my best recommendation ever. It’s a very social game because you have to speak and communicate with each other to collaborate during the whole game. It’s also a really casual game to play with friends!

Editor: Makena Behnke

Filed Under: Advice, Culture, Entertainment, Fiction, Review, The World Tagged With: James Zheng, Werewolf--One of the Best Modern Party Games

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About

We are the Palm Valley Firebirds of Rancho Mirage, California. Join us in our endeavors. Venture through the school year with us, perusing the artwork of our students, community, and staff. Our goal is to share the poems, stories, drawings and photographs, essays and parodies that come out of our school. Welcome aboard!